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Hidetaka Miyazaki Reveals Insights on Elden Ring, Dark Souls 2, and Future Projects in Recent IGN Interview

In this post:

  • Miyazaki hinted at a hidden Elden Ring element, exciting players to find it.
  • Miyazaki stressed that exploration is vital in Elden Ring, with no quest markers for finding secrets.
  • Miyazaki praised Dark Souls 2, may assign directors for future games, and teased a Bloodborne sequel and Armored Core expansions.

Renowned game director Hidetaka Miyazaki, known for his work on Elden Ring and other critically acclaimed Souls-like games, recently sat down with IGN to discuss various aspects of game development and the future of FromSoftware. 

In a candid interview, Miyazaki shared intriguing details about Elden Ring’s ongoing mysteries, the significance of exploration in game design, and his perspective on the evolution of the Souls series.

Elden ring’s unearthed secrets

During the interview, Miyazaki unveiled that despite the passage of two years since Elden Ring’s release, players have yet to uncover a “small element” concealed within the vast expanse of the game’s world. 

This revelation has renewed fan curiosity, igniting a sincere search for this elusive discovery. Miyazaki’s cryptic hint is an irresistible invitation for players to delve deeper into the game’s intricate lore and unravel its hidden mysteries.

Miyazaki underscored the importance of exploration in Elden Ring, emphasizing its pivotal role in shaping the player’s experience. He expressed confidence in players’ ability to navigate the game’s open-world environment without traditional quest markers, highlighting the rewarding nature of discovering secrets through organic exploration. 

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This deliberate design choice reflects Miyazaki’s commitment to crafting immersive gameplay experiences prioritizing player agency and discovery.

Reflections on Dark Souls 2 and future projects

While discussing Dark Souls 2, a title he supervised but did not directly direct, Miyazaki praised the game as a “great project” that contributed valuable ideas to the series’ evolution. He emphasized the significance of diverse perspectives in game development, acknowledging the role of different directors in bringing fresh approaches to the franchise. 

Miyazaki hinted at delegating directorial responsibilities for future “Souls-like” games to new voices within the studio, fostering innovation and creativity.

Vision for From Software’s future

Looking ahead, Miyazaki hinted at potential future projects while remaining discreet about specifics, particularly regarding a rumored Bloodborne sequel due to intellectual property considerations. 

However, he expressed satisfaction with the recent release of Armored Core 6, hinting at the possibility of future additions to the series. Miyazaki’s forward-looking approach underscores FromSoftware’s commitment to pushing boundaries and exploring new horizons in the gaming industry.

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